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Optimization: Animation

Learn how to optimize your 3D models' animations for real-time rendering in Minsar Studio!


  • Minsar Studio supports Transform, Skinned, and Blendshape animations
  • Watch out for the number of separate elements in a transform animation
  • Watch out for the number of bones in an armature
  • One vertex cannot be influenced by more than four bones at the same time
  • Watch out for the number of frames and triangles in Blendshape animations : whenever possible, try to male short, loopable animations. You can now tweak the speed of the animation in Minsar.